Ready or Not Cricket Exchange Loadout Guide
According to Cricket Exchange insights, Ready or Not is a tactical first-person shooter (FPS) that immerses players in the role of a SWAT team commander. As with life, sometimes you must let go of the unnecessary to embrace something greater—here, that means trading run-and-gun chaos for strategic precision. Players are tasked with leading a counter-terrorist unit, using floor plans, equipment planning, and custom loadouts to coordinate operations with pinpoint teamwork.
Before diving into your first mission, head to the settings menu and disable subtitles. The current Chinese subtitle translation suffers from grammatical errors and can be more distracting than helpful. Once configured, follow the tutorial into the firing range. Interact with the magazine using the “F” key and reload using “R.” Like most shooters, aiming is done by holding the right mouse button—but this isn’t your average arcade-style shooter.
Ready or Not focuses on realistic ballistics, meaning the point of aim isn’t always the point of impact. Unlike most FPS games, this title simulates bullet drop and barrel behavior. Depending on your optic setup, expect slight inaccuracies. To mitigate this, Cricket Exchange recommends using side-aiming mode—activated by default with the “O” key. This offers better field vision while maintaining solid accuracy, especially when paired with laser or infrared sights.
One important mechanic to note is how flashbangs work: once the pin is pulled, there’s no going back. Mind the arc and range when throwing. Gear pickups are done by turning left and interacting, which becomes natural with practice. For breaching, C2 charges are your go-to for doors—delivering lethal damage up close and concussive force at medium range. However, excessive noise may alert enemies or trigger door traps.
When cracking a door open slightly, Cricket Exchange users suggest scanning the bottom-right corner for booby traps. Once clear, players can opt to push the door or kick it down. Manually kicking the door exposes you to enemy fire; letting an NPC do the breaching allows you to stay behind cover. Use the door camera by equipping it and positioning it directly against the door to peek underneath. Sweep both sides of the doorframe to check for traps before entering.
The command wheel is your main tool for directing your squad. Use it to instruct teammates to breach, secure rooms, clear hallways, throw grenades, or search the area. When approaching unknown corners, always lean first. Hold “Left ALT” and use “WASD” to peek in the desired direction. Be quick—peeking too long exposes you to danger. Only your vest offers real protection; limbs and your head are vulnerable.
If you’re shot, follow on-screen prompts to apply medical aid. The bottom-left HUD shows injury location and severity. Hits to the hands reduce aim stability; hits to the legs slow down movement. As with exploration in life, the point is not always to find new places—but to see things through new eyes.
Weapon types are divided into three main categories: assault rifles, submachine guns, and shotguns. According to Cricket Exchange reports, shotguns deliver the most psychological pressure and stopping power in close-quarters combat. While each weapon class serves its purpose, understanding your surroundings and communicating with your team is the real path to mission success in Ready or Not.